Based in Kempten, Germany
Release Date: May 2020
Layers Of The Machine is a singleplayer first person shooter in a dark scifi setting. You follow the story of Liam, a technician doing work for the Machines in their underground world ("The Layers").
The game is set in a dark scifi world, where Machines and Humans live on the same planet, under a peace treaty. Humans populate the earth's surface, while the Machines live underground, on "The Layers".
The Machines are mostly self-sufficient, and the lower Layers are even restricted to Humans. However, the Machines occasionally employ human contractors for certain types work.
Only these contractors have clearance to enter the lower, forbidden Layers. You are one of these contractors.
Work on our first game, Layers Of The Machine, began in 2018. The project was started by us (Tatjana and Jens Dittmer) out of a love for the genre of the darker scifi movies and games like Blade Runner and System Shock. Our goal has always been to create a world that is unique, fascinating and atmospheric.
We also decided early on to do as much as we could ourselves. Besides some of the sounds, music and textures, we achieved this goal.
Tatjana Dittmer - General artwork and designs.
Jens Dittmer - Story, world, models and code.
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